#ifndef _BOMB_BUFF_H_
#define _BOMB_BUFF_H_

#ifdef _WIN32
#pragma once
#endif

#include "buff.h"

class CBombBuff : public CBuff
{
public:
    CBombBuff();

    virtual bool applyBuff(CPlayer *pPlayer);
    virtual bool removeBuff(CPlayer *pPlayer);
};

#endif